Writer, Designer & Developer
Hello, I’m Greg Johns, a designer living in Dallas Texas and specializing in the area of user experience and front end web development. For those professionals out there I am on Linked in. I facebook rarely and tweet even less but I rather like posting at g+. That is, if I know you, so get to know me...
I have been working at the crossroads of design and technology since I first started using Photoshop back in the early 90's and despite all the bubbles and trends, I find it one of the most interesting ways to make a living. In fact, I have put up several personal sites to accommodate my fascination with personal computers and communication.
Prior to my days on the web, I was a student of visual communication at the Art Institute of Dallas who most often found work as an illustrator or print designer. At one point, I was fortunate enough to work as an assistant inker for one of the big comic book companies. Thus fullfilling my biggest childhood bucket item...
I am inspired by simple ideas and driven to find ways to make them happen.
I have written about design and technology for my various employers. At some point, I would like to write about it here on this site. But for now, I will just link to some great writing on the web.
I love design
If this site has any main purpose it's to muse about design, someplace I can write about, post about and think about design. Basically, a personal blog on anything I think is interesting but usually whatever I find interesting has a design nature to it. Of course I could do this on facebook, google+ or you name it. However, all those outlets seem too noisy and I rather like just doing my own thing.
Let's just jump right in with some thoughts about typography.
Note: I just so happen to be sitting down for my second entry on my daughters birthday so I had to figure out some way to work that in as well.
Until I can get some more written here are some more links to more stuff.
Development is something that came later in my professional career but that's because in the deductive process of designing the "how" naturally comes after the "what" and so it went for me.
Most of my development cycles are to help quickly bring a project from wirefremes and mock-ups to a functioning prototype. I work in the key interactions that constitute the core of the user experience to gadge user reaction. Once the functionality and user experience are right I'll usually transition the prototpye to the design and development teams that will take the projects to launch.
I've done my time with actionscript, processing, iOS and a few others but have lately stuck pretty much to web standards and all the great things happening in and around html 5. At heart I've always been a advocate for opensource, the web and how should just all work together. Big shout out to Google for helping kick it.